Dr. Karen Schrier, Associate Professor, is the founding director of the Games & Emerging Media program at Marist College. From 2018-2019, she is also serving as a Belfer Fellow for the ADL's Center for Technology & Society, where she is researching games and perspective-taking, compassion, and bias reduction. Prior to Marist, she spent over a decade producing websites, apps, and games at organizations such as Scholastic, Nickelodeon, BrainPOP, and PBS/Channel 13. She is the editor of the book series, Learning, Education & Games, published by ETC Press (Carnegie Mellon), and co-editor of two books on games and ethics. She has written over 40 publications, including single-authored articles published in journals such as Educational Technology Research & Development and the Journal of Moral Education. With Matthew Farber, she co-authored the UNESCO MGIEP working paper, "The Limits and Strengths of Using Digital Games as 'Empathy Machines.'" Her latest book, "Knowledge Games: How Playing Games Can Help Solve Problems, Create Insight, and Make Change," was published in 2016 by Johns Hopkins University Press. She is also working on a book for Oxford University Press on using games for civics and ethics education. Dr. Schrier holds a doctorate from Columbia University/Teachers College, master's degree from MIT, and a bachelor's degree from Amherst College.